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100m² MEER | Interactive floor projection for exhibition

For the German Science Year “Seas and Oceans” the House of Science Bremen organized a major exhibition incorporating all of its ten participating research facilities and institutes. The exhibition was designed and realised by the Master-Studio “Systems and Structures” of the University of Arts Bremen. We supplemented the concept of a polygonal exhibition architecture with the impression of an ocean trench by an interactive floor projection. A stream of light points adapts to the exhibition architecture and accompanies the visitors throughout the tour. At different stages they can interact with the particles in various ways. Depending on their position they can, for instance, attract or repel the particles, or cause additional interesting facts to appear before them. In that way the floor projection functions as a supplementary media layer and as an abstract fluid orientation system.
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KINETIC STREAM | Interactive Installation

Kinetic Stream is an interactive audio-visual installation that augments the perception of motion. An infinite stream flows from the wall and fills the floor. It reacts to the visitors and their movements in the room. Each participant is uniquely associated with a musical theme. As more people are walking into the stream the scene gets more turbulent and the harmonic sound reaveals a rhythm.
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ATTYÉF AL’MEDINA | Spontaneous Interactive Projection

ATTYÉF AL'MEDINA (»Illusions of the Medina«) is an interactive installation developed impromptu and on-site within three days at the INTERFERENCE Festival in Tunis/Tunisia.
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IMAGO CAELI | interactive projection on inflatable costumes

Video projection on moving figures with inflatable costumes. Costumes are pre-inflated and maintained at pressure by a system of fans and valves. Different air-chambers offer a variation of element arrangements and volume to enhance the projection area. In addition there is a circuit of LEDs providing inner glow for each costume element.
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RAUMMASCHINE | prototyp of an interactive stage projection

The Raummaschine is a space and a machine at the same time. It is an experimental interactive modelling and animation system for dynamic performances. The position of the stage design elements and the actors are tracked and augmented through realtime projections.
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DREAM BUBBLE MACHINE | projection on soapbubbles filled with smoke

A dark room with a raw, restless machine. It produces soap bubbles filled with smoke and projected images. The contents are hard to recognize, they are moving, flickering and finaly inevitably dying. Shown are images of a fortune-uniformed media landscape, that build dreams as fast as it destroys them. The installation makes light not only visible at the emitter and where it hits an object, but also in the space between. The emerging flying, bodiless images appear as if they were painted in the air with light.
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